—
Role: UI Designer – Gaming/VR Location: Remote-UK Duration: 6-month contract, with potential extension About the Role We are looking for a UI/UX Designer to join VR gaming team. This role will focus on designing immersive user interfaces for a rhythm-action VR game transitioning into a live service product with continuous content updates. You will work closely with game designers, engineers, and 3D artists to deliver a seamless and engaging player experience. This is a fantastic opportunity to contribute to innovative VR experiences, working on spatial UI and diegetic interfaces in 3D environments. Key Responsibilities • Design intuitive and engaging VR interfaces, including menus and in-game HUDs. • Build wireframes, prototypes, and visual UI elements using Figma. • Maintain a cohesive design system and UI component library. • Collaborate with designers, developers, and 3D artists to ensure smooth UI integration. • Create vector icons, raster graphics, and optionally animated UI prototypes. • Present your work in design reviews, incorporating feedback to refine designs. Required Skills & Experience • Proficient in Figma with experience in wireframing and prototyping. • Experience in UI design for games, preferably VR or immersive experiences. • Generalist mindset with flexibility and adaptability for a fast-changing project. • 2–3 years of relevant design experience. Nice-to-Have • Familiarity with VR/AR design principles and spatial UI. • Experience integrating UI in Unity or Unreal Engine. • Skills in motion graphics and animation (After Effects or similar). • Graphic design background and knowledge of accessibility in immersive environments. • Familiarity with AI design tools.
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| Query | Country | Status | Response ms | Created |
|---|---|---|---|---|
| UI Designer – Gaming/VR | fallback | 403 | 2026-03-28 10:16 | |
| UI developer in London, UK | gb | processed | 7862 | 2026-03-28 10:05 |
| UI developer in London, UK | gb | duplicate | 7862 | 2026-03-28 10:05 |
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"job_description": "Role: UI Designer – Gaming/VR\n\nLocation: Remote-UK\n\nDuration: 6-month contract, with potential extension\n\nAbout the Role\n\nWe are looking for a UI/UX Designer to join VR gaming team. This role will focus on designing immersive user interfaces for a rhythm-action VR game transitioning into a live service product with continuous content updates. You will work closely with game designers, engineers, and 3D artists to deliver a seamless and engaging player experience.\n\nThis is a fantastic opportunity to contribute to innovative VR experiences, working on spatial UI and diegetic interfaces in 3D environments.\n\nKey Responsibilities\n• Design intuitive and engaging VR interfaces, including menus and in-game HUDs.\n• Build wireframes, prototypes, and visual UI elements using Figma.\n• Maintain a cohesive design system and UI component library.\n• Collaborate with designers, developers, and 3D artists to ensure smooth UI integration.\n• Create vector icons, raster graphics, and optionally animated UI prototypes.\n• Present your work in design reviews, incorporating feedback to refine designs.\n\nRequired Skills & Experience\n• Proficient in Figma with experience in wireframing and prototyping.\n• Experience in UI design for games, preferably VR or immersive experiences.\n• Generalist mindset with flexibility and adaptability for a fast-changing project.\n• 2–3 years of relevant design experience.\n\nNice-to-Have\n• Familiarity with VR/AR design principles and spatial UI.\n• Experience integrating UI in Unity or Unreal Engine.\n• Skills in motion graphics and animation (After Effects or similar).\n• Graphic design background and knowledge of accessibility in immersive environments.\n• Familiarity with AI design tools.",
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